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energy [2020/08/21 11:38] – Completely reworked to include more information delly | energy [2021/07/05 18:15] (current) – [How it Works] Add machine upgrades wdavery | ||
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====== Energy ====== | ====== Energy ====== | ||
+ | Energy is the cornerstone of Tech Reborn. Machines require energy to run, the same as any electric machines used IRL. | ||
- | ==== About ==== | + | ==== How it Works ==== |
+ | At its core, Tech Reborn’s energy is very simple. Energy is created by {{: | ||
- | Energy is the cornerstone | + | - {{: |
+ | - output energy into any directly connected machines or cable—or if those are full; | ||
+ | - store the energy in their own storage | ||
+ | - {{: | ||
+ | - empty their buffer into any connected machines (at random)—or if those are full; | ||
+ | - average out any leftover energy across all connected cables | ||
+ | * //The result | ||
+ | - {{: | ||
+ | - output energy into any directly connected machine or cable—or if that is full; | ||
+ | - store the energy in their own storage | ||
+ | - {{: | ||
+ | - {{: | ||
+ | - {{: | ||
+ | - output at the rate a tier below, bridging two networks with different tiers | ||
- | ==== How it works ==== | + | ==== Energy Tiers ==== |
+ | Unlike other tech-based mods, there is no concept of voltage in Tech Reborn. Instead, energy is divided into categories based on the I/O capabilities, | ||
- | In its core, energy in Tech Reborn is very simple. Its created by {{: | + | ^ Energy Tier ^ I/O Rate (E/t) ^ Machine Tier ^ Min. Cable Requirement |
+ | | Micro | 8 | Basic | Tin | | ||
+ | | Low | 32 | Advanced | ||
+ | | Medium | ||
+ | | High | 512 | Ultimate | ||
+ | | Extreme | ||
+ | | Insane | ||
+ | | Infinite | ||
- | Generators make a certain amount of energy each tick, and deposit it either into any directly connected machines, or into a connected wire network. | + | ==== GUIs ==== |
- | You can think of a wire network | + | === Main Interface ==== |
+ | {{energy: | ||
+ | - Input Slot | ||
+ | - Progress Indicator | ||
+ | - Output Slot | ||
+ | - Power Indicator | ||
+ | - Battery Slot (Can also be used as a item pipe between machines) | ||
+ | | ||
+ | - Input/ | ||
+ | - Redstone Config (See below) | ||
- | Each tick, a cable checks if its connected to any machine able to accept | + | === I/O Interface === |
+ | {{energy: | ||
+ | - Selected Slot | ||
+ | - Blue indicates input - In this case input will be the top | ||
+ | - Orange indicates output - In this case output will be on the right side | ||
+ | - Auto Input/ | ||
+ | * Some machines will have a ' | ||
- | If no machine is found, the wire checks if its connected to any other wires able to accept energy, then distributes its stored energy evenly among those wires. There is no way to make the energy go straight from point A, to point B. | + | === Redstone Interface |
- | + | {{energy: | |
- | The result of this implementation is that energy transfer is **inefficient over long distances**. The best way to transfer energy over more than a couple of blocks is to place buffers (energy storage blocks) every 5 or 6 blocks to " | + | - I/O Option |
- | + | - Power I/O Option - Will redstone control machine power input (or generator output, or battery I/O) | |
- | ==== Energy Tiers ==== | + | |
- | + | | |
- | Unlike past technology-based mods, there is currently no concept of voltage in Tech Reborn. Instead, energy gets divided up into several categories based on the Input/Output capibilities, | + | |
- | + | ||
- | The tiers are as follows: | + | |
- | ^ Energy Tier ^ Input/Output Rates (EU/t) ^ Machine Tier ^ Cable Tier | | + | |
- | | Micro | 8 | Basic | Any | | + | |
- | | Low | 32 | Advanced | + | |
- | | Medium | + | |
- | | High | 512 | Ultimate | + | |
- | | Extreme | + | |
- | | Insane | + | |
- | | Infinite | + | |
==== Compatibility ==== | ==== Compatibility ==== | ||
+ | * 1.14 and above use [[https:// | ||
+ | * 1.12.2 and below is compatible with [[energy: | ||
- | Tech Reborn by default is compatible with [[energy: | ||
- | |||
- | ===== Related Items ===== | ||
- | |||
- | * {{: | ||
- | * {{: | ||
- | * {{: | ||
- | * {{: |