
Solar Panels
Solar Panels are passive generators that produce energy from sunlight.
It is a tiered system, progressing as follows:
Name | Tier | Day Energy Generation | Night Energy Generation | Energy Storage |
---|---|---|---|---|
![]() | Micro | 3 E/t | – | |
![]() | Low | 12 E/t | – | |
![]() | Medium | 24 E/t | 4 E/t | |
![]() | High | 48 E/t | 8 E/t | |
![]() | Insane | 512 E/t | 32 E/t | |
![]() | Infinite | ∞ | ∞ | ∞ |
Panel States
A solar panel has three possible states:
- Direct Sunlight: The panel is producing at its maximum rate — Sky access, daytime, and clear weather.
- Reduced Sunlight: The panel is producing its night-time generation rate — Nighttime, rain, or thunderstorms.
- Obstructed Sunlight: The panel doesn’t have a direct view of the sky — A solid block is directly above it (height doesn't matter).
Solar Panels do not generate energy based on the light level of sunlight like the Daylight Detector, but rather based on the Daylight Cycle and occur at times 12542 and 23460.
These times are the same as when the player can and cannot sleep in a bed.
Usage Notes
- Right-click a solar panel to open its GUI and view its specifications and current status (except for the Creative tier).
- Solar panels output energy from all sides; a wire on top does not interfere with generation.
- Output can be toggled with Redstone.
- All panels output at
2.0k Energy per Tick and are typically limited by the attached cable.2
Footnotes
-
This panel is Tech Reborn's version of an infinite energy source. It has no recipe and is Creative-only. ↩
-
The only exception is the
Creative Solar Panel, which is only limited by the connected cable or device. ↩