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getting_started [2019/09/25 20:08]
getting_started [2020/08/22 18:19] (current)
delly Removed the reference to Wrenchable items - Wrench only retains block state, is not actually needed to guarantee the block will drop
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 +====== Getting started ======
 +This is a __very basic guide__ on getting started with **[[https://www.curseforge.com/minecraft/mc-mods/techreborn|Tech Reborn]]**.
 +----
 +===== Acquiring rubber =====
 +
 +To get started with **[[https://www.curseforge.com/minecraft/mc-mods/techreborn|Tech Reborn]]** you want to craft yourself a **[[Items:Tree Tap]]** [[Items:Tree Tap|{{mods:techreborn:treetap.png?30x30}}]]
 +Once you have acquired one you can begin to look for a **[[World Generation:Rubber Tree]]** [[world_generation:rubber_tree|{{mods:techreborn:rubber_sapling.png?30x30}}]]
 +
 +They are distinctive as they have a spike of leaves at the top. They usually spawn in clumps. This is an example of what the rubber trees will look like in the world.
 +
 +{{:mods:techreborn:rubbertree.png|Rubber Tree}}
 +
 +Once you have found a tree, you need to look for **[[Items:Part:Sap|Sap]]**[[Items:Part:Sap|{{mods:techreborn:sap.png?30x30}}]] spots on it. **[[Items:Part:Sap|Sap]]**[[Items:Part:Sap|{{mods:techreborn:sap.png?30x30}}]] will __regenerate__ over time.
 +
 +When you have found a **[[Items:Part:Sap|Sap]]**[[Items:Part:Sap|{{mods:techreborn:sap.png?30x30}}]] spot you will want to **right click** it with the **[[Items:Tree Tap]]** [[Items:Tree Tap|{{mods:techreborn:treetap.png?30x30}}]] this will extract the **[[Items:Part:Sap|Sap]]**[[Items:Part:Sap|{{mods:techreborn:sap.png?30x30}}]] into your inventory.
 +
 +Sap can be smelted to **[[Items:Part:Rubber|Rubber]]**[[Items:Part:Rubber|{{mods:techreborn:rubber.png?30x30}}]] which is used to produce **insulated [[Energy:Cable|Cables]]** [[Energy:Cable|{{mods:techreborn:insulated_copper_cable.png?30x30}}]].
 +
 +----
 +
 +===== Refining Iron =====
 +
 +Smelting <mcitem>minecraft:iron_ingot</mcitem> in any furnace will give you <mcitem>techreborn:refined_iron_ingot</mcitem>, which are used in many of the recipes for machines and their component parts. You'll need a few of these for your first parts and first machines.
 +
 +----
 +
 +===== First Machine =====
 +
 +{{ :mods:techreborn:generator.png?200|}}
 +As a starting point you will want to make will be a generator of some kind. This can be from another mod, or you can make a TechReborn <mcitem>techreborn:generator</mcitem>. The generator uses a solid fuel type to generate a small amount of power. You will need to get your self some cables to transfer the power between blocks.
 +
 +Please note that if you're using generators from other mods then this can affect balance in gameplay. Some generators might use other energy types which may either be over or under powered.
 +
 +The first machines you might want to look into building are the <mcitem>techreborn:electric_furnace</mcitem> and the <mcitem>techreborn:grinder</mcitem>. If you place these next to the <mcitem>techreborn:generator</mcitem> you won't even have to worry about power distribution at first because the <mcitem>techreborn:generator</mcitem> automatically powers blocks which are directly next to it.
 +
 +The <mcitem>techreborn:electric_furnace</mcitem> will allow you to smelt much more items using the same resources. For example: 1 piece of coal will smelt 8 iron ore blocks in a regular furnace, 10 iron ore blocks in an iron furnace and 49 iron ore blocks in an <mcitem>techreborn:electric_furnace</mcitem> powered by a <mcitem>techreborn:generator</mcitem>.
 +
 +The <mcitem>techreborn:grinder</mcitem> allows you to grind ores into {{:mods:techreborn:copper_dust.png?nolink&24|}} **[[items:dust|Dusts]]** which you can then smelt back into {{:mods:techreborn:copper_ingot.png?nolink&24|}} **[[items:ingot|Ingots]]**. One ore block gets you two dust and one dust can be smelted back into an ingot. This effectively doubles the number of ingots you get from each ore.
 +
 +
 +----
 +
 +
 +===== Advanced Automation =====
 +
 +All of the machines can be configured to accept or output items to any side. This can be done by clicking on the "Configure slots" button in the gui of any machine. When this button is clicked all the slots that can be configured will be displayed in red. When you click on the slot you wish to configure you will be greeted with a popup GUI that allows you to change a wide range of things for that slot.
 +
 +I have made a video going over the basics of the system:
 +{{https://cached_fileserver.modmuss50.me/videos/slotConfig.mp4|1280x720}}
 +
 +This system should allow you to do some complex automation with pipes from other mods and hoppers from vanilla.
 +
 +The system also have auto input and output, when enabled the machine will try and move the items around to neighbouring inventories.
 +
 +Input slots have a setting to filter the input, this setting means that the slot will only accept items that have a valid recipe. This is really useful as it allows you to use one chest for input and output in some cases.
 +
 +''This page is still being written, more content will come soon.''
 +
 +
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