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energy [2020/01/22 16:44] – external edit 127.0.0.1energy [2021/07/05 18:15] (current) – [How it Works] Add machine upgrades wdavery
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 ====== Energy ====== ====== Energy ======
-Tech Reborn by default is compatible with [[energy:forge_energy|Forge Energy]], [[energy:eu|EU]] and [[energy:rf|RF]] in versions 1.12.2 and bellow1.14 and 1.15.2 versions use [[https://github.com/TechReborn/Energy|Energy]]+Energy is the cornerstone of Tech Reborn. Machines require energy to run, the same as any electric machines used IRL. 
 + 
 +==== How it Works ==== 
 +At its core, Tech Reborn’s energy is very simple. Energy is created by {{:mods:techreborn:generator.png?nolink&24|}} **[[energy:generators]]**; passed through {{:mods:techreborn:insulated_copper_cable.png?nolink&24|}} **[[energy:cables]]**; stored in {{:mods:techreborn:mfe.png?nolink&24|}} **[[energy:batteries]]**; and consumed by {{:mods:techreborn:grinder.png?nolink&24|}} **[[energy:machines]]**. Advanced networks may also make use of {{:mods:techreborn:mv_transformer.png?nolink&24|}} **[[energy:transformers]]**. 
 + 
 +  - {{:mods:techreborn:generator.png?nolink&24|}} **[[energy:generators]]** produce energy each tick—then they; 
 +    - output energy into any directly connected machines or cable—or if those are full; 
 +    - store the energy in their own storage 
 +  - {{:mods:techreborn:insulated_copper_cable.png?nolink&24|}} **[[energy:cables]]** have an internal buffer (which depends on their tier)—Cables will; 
 +    - empty their buffer into any connected machines (at random)—or if those are full; 
 +    - average out any leftover energy across all connected cables 
 +    * //The result of this implementation is that **energy transfer is inefficient over long distances**. To mitigate thisit is best to place buffers (batteries) every 10-15 blocks to direct the flow of energy.// 
 +  - {{:mods:techreborn:mfe.png?nolink&24|}} **[[energy:batteries]]** input energy from up to 5 sources; then they —  
 +      - output energy into any directly connected machine or cable—or if that is full; 
 +      - store the energy in their own storage 
 +  - {{:mods:techreborn:grinder.png?nolink&24|}} **[[energy:machines]]** 
 +      - {{:mods:techreborn:overclocker_upgrade.png?nolink&24|}} **[[energy:machines:upgrades]]** 
 +  - {{:mods:techreborn:mv_transformer.png?nolink&24|}} **[[energy:transformers]]** input energy at one rate—then they; 
 +      - output at the rate a tier below, bridging two networks with different tiers 
 + 
 +==== Energy Tiers ==== 
 +Unlike other tech-based mods, there is no concept of voltage in Tech RebornInstead, energy is divided into categories based on the I/O capabilities, which translate into the tiers of machinery the player should be able to construct by that point: 
 + 
 +^ Energy Tier   ^ I/O Rate (E/t)     ^ Machine Tier  ^ MinCable Requirement    | 
 +| Micro         | 8     | Basic         | Tin           | 
 +| Low           | 32    | Advanced      | Tin           | 
 +| Medium        | 128   | Industrial    | Copper / Insulated Copper | 
 +| High          | 512   | Ultimate      | Gold          | 
 +| Extreme       2,048  | Quantum       | HV / Insulated HV     | 
 +| Insane        | 8,192  | -          | Glass Fiber           | 
 +| Infinite      | 2,147,483,647    | Creative      | -  | 
 + 
 +==== GUIs ==== 
 + 
 +=== Main Interface ==== 
 +{{energy:machines:grinder_interface.png?nolink&512|Machine Interface}} 
 +  - Input Slot 
 +  - Progress Indicator 
 +  - Output Slot 
 +  - Power Indicator 
 +  - Battery Slot (Can also be used as a item pipe between machines) 
 +  - Upgrade Slots 
 +  - Input/Output Config (See below) 
 +  - Redstone Config (See below) 
 + 
 +=== I/O Interface === 
 +{{energy:machines:grinder_io_interface.png?nolink&580|Input/Output Interface}} 
 +  - Selected Slot 
 +  - Blue indicates input - In this case input will be the top 
 +  - Orange indicates output - In this case output will be on the right side 
 +  - Auto Input/Output Options - In this case input will be "powered" (Pulled), in output case items will be Pushed 
 +  * Some machines will have a 'Filter Input' option which only pulls compatible items for that slot (ie. do not pull planks into an Industrial Grinder) 
 + 
 +=== Redstone Interface === 
 +{{energy:machines:grinder_redstone_interface.png?nolink&512|Redstone Interface}} 
 +  - I/O Option - Will redstone control I/O config on/off 
 +  - Power I/O Option - Will redstone control machine power input (or generator output, or battery I/O) 
 +  - Crafting Option - Will redstone control machine crafting on/off 
 +  * In this case a redstone signal will turn on item crafting and redstone off will turn off crafting 
 + 
 +==== Compatibility ==== 
 +  * 1.14 and above use [[https://github.com/TechReborn/Energy|Energy]] 
 +  * 1.12.2 and below is compatible with [[energy:forge_energy|Forge Energy]], [[energy:eu|EU]] and [[energy:rf|RF]]
  
-  * {{:mods:techreborn:insulated_copper_cable.png?nolink&24|}} **[[energy:cable|Cables]]**  
-  * {{:mods:techreborn:generator.png?nolink&24|}} **[[energy:generators|Generators]]** 
-  * {{:mods:techreborn:mv_transformer.png?nolink&24|}} **[[energy:transformers|Transformers]]**  
-  * {{:mods:techreborn:mfe.png?nolink&24|MFE}} **[[energy:storage|Energy Storage]]** 
  • Last modified: 2020/01/22 16:44
  • by 127.0.0.1