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— | blocks:player_detector [2021/07/01 14:30] – Grammar / spelling / phrasing / formatting changes, and new information ashleighthecutie | ||
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+ | ====== Player Detector ====== | ||
+ | The **Player Detector** is a utility block added by Tech Reborn. It's main purpose is to emit a redstone signal if there are players nearby within the set range. The range is set to 16 blocks when it is freshly placed, and the absolute maximum is 128 blocks. | ||
+ | |||
+ | Maximum input energy tier is Low. | ||
+ | |||
+ | Use < | ||
+ | |||
+ | Possible options are: | ||
+ | * You | ||
+ | * Other Players | ||
+ | * Any Player | ||
+ | |||
+ | It will use 10 Energy per tick to detect players. | ||
+ | |||
+ | ===== Recipe ===== | ||
+ | < | ||
+ | input air techreborn: | ||
+ | input techreborn: | ||
+ | input air techreborn: | ||
+ | output techreborn: | ||
+ | </ | ||
+ | |||
+ | ===== Usage ===== | ||
+ | Place a **Player Detector** in the world, provide it with energy and set the necessary detection options / range settings. | ||
+ | |||